top of page

Mobile Application paired with
Immersive Art Experiences

Group 93.png

Introduction

About the Project

To design the user experience and information architecture for Art ImmHERsive, an immersive art exhibit.

Group 100.png
Our Mission
  • To educate the public about world cultures through thorough research that involves avoiding discriminatory and problematic stereotypes

  • To visualize stories of female characters from around the world

  • To create an immersive, integrated experience with:

    • 3D rendering of physical space

    • Mobile app prototype

APL.png
Hypothetical Context

We imagined our ideal partner to bring this vision to life: Austin Public Library.

Audience:

  • Austin Public Library

  • International Women’s Day

  • Audience reach: especially older children and young adults

Group 100.png
Content Framework

As a result, we decided to use the famous Arabic story collection, One Thousand And One Nights, as a framework for designing the exhibit.

To narrow our scope, we are featuring the story of Princess Badr Al Badour.

Project Timeline

12 Weeks

January-April, 2023.

UX Disciplines

Information Architecture

Interaction design

Usability Studies

UX Research

UX Design

Accessibility

Team

Liz Bender

Nimra Ishfaq

Varsha Revandkar

Vanessa Sanchez

My Role

Competitive Research 

3D Simulation

UX/UI Design

User Research & Testing

Content Strategy

Presentation Design

Art Direction

Research

STRATEGIC COMPASS
We asked ourselves one question:
How Might We
Create an exhibit that educates the public about women from various cultures around the globe?
Key Populations
Throughout our work, we focused on the needs of:
Group 81.png
High-level User Research Plan
The user research plan emphasized content/competitive research and usability testing.
Group-102.webp
Survey & Interviews
We collected insights on key decision points
Group-103 (1).webp
Persona Groups
This project would function for a public library audience, so we focused on 3 user groups. 
Group-104.webp
User Journeys
The user group ‘Parents & Kids’ had the lengthiest and most tumultuous user journey.
Art-ImmHERsive-Journey-2-parents-_-kids-1.webp
Competitive Research
Group-105.webp
Competitive Analysis and Insights
We found inspiration and opportunities to create a unique immersive experience + mobile app.
Group-106.webp
Content Research
Guided by core principles of authentic representation and female empowerment
Group-107.webp

Ideation

Physical Space sketches
Features: Ornamental Arabic architecture details, arches, perforated walls, mystic doorways.
Keeping in mind the volume and capacity that the exhibit space encompasses, we ideated the spatial design with respect to the theme and nature of the story that we are narrating.
Group 108.jpg
Art Immersive Storyboards-1.png
Mood Boards
These mood boards capture our diverging aesthetic visions for the app and the exhibit.
Group 109.png
Mobile App rapid ideation
Crazy 8’s helped us generate some rough ideas about the app. Some common themes emerged.
Group 96.png

Lo-fi Prototyping and Testing

loader,gif
LO-FI MOBILE APP PROTOTYPE
Taking the best of our Crazy 8’s ideas, we rendered a lo-fi prototype (hand drawn sketches imported as images into Figma).


“I like the direction where this is headed...with some more organization of information, I think it could be very helpful if I were attending the exhibit.”
Lofi-Recording.gif

Mid-Fi Prototyping and Testing

On the basis of lo-fi feedback, we created an updated mid-fi Figma prototype.
“I really love the ambiance of this room! The lighting, smells, and sounds make a big difference.”

“I wanted to read plaques when I first arrived, but after a few, I’m tired of reading. I would prefer a video.”
Midfi-Recording.gif

Hi-Fi Prototyping and Testing

Hi-FI MOBILE APP PROTOTYPE
We overhauled the navigability of the app, added several micro-interactions, and implemented a design system in our hi-fi prototype.

“I LOVE the AR game. The easter eggs (AR tokens) are my favorite part!”

“I want the ability to access more detailed information, but I don’t want to have to read a paragraph to get the main idea.”
Hifirecording-ezgif.com-video-to-gif-converter.gif

Design Implementation

BRAND GUIDELINES
Group 115.webp
DESIGN SYSTEM
Group 116.webp
SPATIAL PLANNING
floor plan 1.png
Physical Space
​Designing for the exhibit space within the Austin Public Library, we created the storytelling experience by dividing the spatial layout into 4 main zones. Each of these zones represent different timelines of the story through different chapters.
INTERACT WITH THE PROTOTYPE
ImmHERsive prototype_edited.jpg
PHYSICAL ENVIRONMENT AND MOBILE APP INTERACTION
bottom of page